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Chivalry Review

February 18th, 2016 by

Chivalry BoxI got a new(ish) game to review!

After a Lean Xmas patch I was all set to get stuck in to a new review, so when I was offered  the medieval melee mayhem or some scary business about being a toddler playing through it’s nightmares… there was only one Option.

As always I did a bit of reading, trying to steer clear of actual reviews and just get some background. Originally released in 2012 as a PC Exclusive, and for 2 years that was the case before finally turning up on Xbox 360 and PS3 in 2014, and coming to Xbox ONE & PS4 in December 2015.

The first thing I noticed about the XBONE version I’m reviewing is that graphically… it’s still a 2012 release. I did some digging and graphics were improved over time… seems they were rolled back for the big current gen release. textures are flat, grass sparse and combatant arms weedy. It really looked dated, which was disappointing for an XBONE game.

I decided to play through the training before getting down to the full on Death Match action, and having played a LOT of Skyrim, I figured ‘First Person swordplay, what could go wrong?


Well, firstly you could see close up that characters who talk to you have no facial movements, secondly that the swordplay is a bit on the rudimentary side and thirdly that, as above, the graphics are really a bit rubbish.

Add to that the fact that I had to do it twice as the person ‘training me in combat’ kept getting stuck on scenery. When I did finally finish that, my character got stuck walking on thin air, another reload. when I finally got out of the training arena… the cpu difficulty went up far too high far too fast, I was dead 3 times inside a minute! (yes yes, I must be rubbish, noob, butthurt etc.)

So I thought I’d dip into the fabled multi-player, and straight into a free for all.

There are 4 character classes to choose from in Chivalry: Archer (zero armour, low damage but quick) Man-At-Arms (bit faster, can carry a shield, still low armour) A Vanguard (spear, helmet, bit tougher) and then Knight (TANK) I Chose man at arms for my first match, and promptly got it handed to me, even after two deft sword blocks. I went back in as a knight and killed 2 people off the bat, so, it’s a little unbalanced).


The game’s story is a bit sparse and centres around your fairly standard faction based rebellion in the middle ages, the game hinges on its multiplayer, which, if you had a load of mates all going at it would be a bit of a laugh, but it’s nothing to write home about.

I had a look at some other reviews after having written this and there is consistently high grade, mostly praising gore it seems, which, while again a good laugh, not something that will tip a game into the ‘good game’ category, we’ve come a long way since blood codes in mortal kombat!

I can’t in good conscience give this game any higher that a 5 out of 10. I get it, it looks like it was executed well 1 or two generations ago, but I don’t see the merit in the re-release onto current gen.

Midlife Gamer Rating: 5/10              Format:    PC/Xbox One/PS4  Release Date: Out Now

Disclosure: Midlife Gamer were provided with a copy of Chivalry for review purposes. The title was reviewed over the course of one weeks. For more information on what our scores mean, plus details of our reviews policy, click here.


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