I’ve dabbled with Motocross games over the years with varying degrees of success, they never quite drew me in, so I decided not to bother with them for the past couple of years. When I read about what Rainbow, the developers had done to improve the game I figured now was a good a time as any to get muddy again.
When the game starts you are presented with a pretty bland menus showing you what’s available to you. I jumped straight into the career to see what that was all about. Once you have made your rider you can choose which competition to enter. At first you can only enter a few races until you become more established.
When you hit the track the racing is pretty good, though there is a lot to get used to. One of the big changes this year is that the rider and vehicle are controlled separately using the sticks, it means you’ll need to be able to set your bike and rider correctly for corners as well making sure you are in the right position for landing jumps. Timing is everything in Motocross, hitting the ramps at right speed and landing in the best place possible will mean you’ll have a huge advantage over your opponents, but one mistake will cost you vital seconds. I felt the game was against me sometimes, I ‘d worked hard to get a substantial lead only to have the opponents come flying back and get ahead of me, generally though the racing is quite good fun.
When you hit the big Ramps all you want to do is start showing off, and you can thanks to the Stunt Modifier button. It took me an age to work out what to do because but that was only few sheer persistence more than anything else. Even when I managed a trick I could land it, but it proved the physics were good as my rider hit the deck!
Career mode allows you to race your way through the events on offer, each championship had at least six races to complete before crowning a river, you have plenty of choices to make regarding difficulty and which vehicle you will be riding before hitting the dirt. As you win events and championships you’ll unlock new gear for your rider as well new vehicles and venues.
If you fancy a quick race the single race section allows you to choose where the race is held before choosing the number of laps and opponents difficulty. If you want to customise your rider and their vehicle you can do that from the main menu, your look can be based on other drivers in the game or from the gear you have unlocked, the same applies to your different vehicles.
This is the sort of game that is perfect for multiplayer, but unfortunately it’s a little bit dead online at the moment, so unless sitting in an empty lobby is your thing it’s probably worth giving a miss.
If you are really into Motocross then you’ll probably enjoy this, the realism of having to keep your rider balanced is excellent and will keep you on your toes while you are racing, even if you are on four wheels, the vehicle handling feels realistic and graphically the game stands up well, the dirt beneath your wheels degrades as you pass over it so you get a good feel for the lines your opponents are taking. Even though I’m not a fan I found myself enjoy the racing more and more as time went on, if you can find this cheap it’s worth a go.
MLG Rating: 6.5/10 Format: Xbox 360 / PlayStation 3 /PC Release Date: Out Now
Disclosure: Midlife Gamer were provided a copy of MX vs ATV: Supercross by the publisher for review purposes. The title was reviewed over the course of 1 week on a Xbox 360. For more information on what our scores mean, plus details of our reviews policy, click here.