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Rekoil: Liberator Review

March 7th, 2014 by

RekoilIt’s quiet outside, very quiet; a global pandemic has destroyed most of the population and I fear I might be all alone in the world. What will I do? How will I survive? What happens at the end of Game of Thrones? As I ponder my fate and contemplate ending it all by eating the contents of the freezer before it all rots, I’m disturbed by a noise from outside. I grab the nearest thing I can find, a frozen baguette and head outside to confront the intruder. Thankfully he turns out to be a reasonably friendly kind of chap; he explains to me that Darkwater Inc were responsible for what happened to the planet and that he and a group of like-minded people are banding together as a militia to fight for the very survival of our race. He talks a good talk and I agree to join up with his “minutemen” militia.  His smooth words paint a picture in my mind of the battles we’ll face and I’m eager to experience them…

With such a fantastically clear image in my mind of the battles we’ll face, so clear it’s almost as if I’d just watched a video on YouTube about them, I agree to meet my friend in two nights’ time to take part in the first of many epic battles.

The time comes, I’ve headed towards the hotel lobby my friend told me to meet him in and I wait patently in the darkness, my only companion is a mysteriously omnipresent loop of heavy metal music. Minutes turn into hours and eventually someone else appears from the shadows. I’m thrilled to discover he’s also here for the battle.  Now there are two of us, surely more will be along soon. We sit together and listen to the repetitive rock music in the lobby while our hope that soon we’ll be waging a glorious battle slowly diminishes.  My new companion suddenly announces that this is pretty shit and he heard there were some fields elsewhere with a battle on them, I think he mentioned there were perhaps four of them but before I could respond he’d vanished into the night. Feeling rather alone I lay down in the lobby and drop off to sleep.

Rekoil WP_20140217_20_01_59_Pro

I awake hours later with a start.  Standing in front of me is another man.  He introduces himself as liddd and explains that he too has come to this lobby many times, only to fail to find the battle he craves, but as there are now two of us surely more will be along soon. We discuss our strategies and plans and decide that once we’re all together we have a choice between attacking the Park or the Bridge.  Unable to decide we use our spare time to fashion a voting system on the floor in front of us – each man who comes to fight can place a stone next to the objective they’d like to go for. I explain to liddd that I’ve got a couple of things to do and may be gone for nearly 10 hours.  He promises to wait and assist any latecomer to the lobby in choosing an objective.

I return to find liddd stood in front of 19 stones, my heart skips a beat, surely now as there are nearly 20 of us we can go forth and wage war. I enquire to liddd as to where these other combatants are and he despondently tells me that they came at the rate of perhaps one every hour, only to quickly leave again when they saw we were too few to start the battle. With a tear in his eye liddd tells me that he has heard the call of a ghost, telling him he has a duty and with that he vanishes, I’m alone again. Was there ever anyone else even here? Perhaps the isolation has cost me my sanity.

If you haven’t guessed it by now, this game is Multiplayer only and in nearly 3 weeks I’ve managed to successfully play a grand total of zero games, making this review perhaps one of the most difficult things I’ve ever had to write. All I can honestly tell you is that the lobby music is quite enjoyable.

Editor Note: Midlife Gamer will revisit Rekoil periodically in the future and if we are able to partake in some battles we will endeavor to provide a full review.

MLG Rating: ?/10      Format: PC / Xbox 360     Release Date: 29/01/14

Disclosure: Midlife Gamer were provided a copy of Rekoil: Liberator for review purposes. The lobby music was enjoyed over the course of 21 days on a Xbox 360.  For more information on what our scores mean, plus details of our reviews policy, click here.

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2 Responses to “Rekoil: Liberator Review”
  1. avatar Solm says:

    Not much hope for the rest of us then. If you can’t get games in multi-player game at this stage well then there is no hope for the future of this game.

  2. avatar Adamski UK says:

    Great article Ady. Thanks for taking one for the team.
    I’m wondering if this could become a cult classic….mmmm…maybe not.

    Is it the sheer volume of games and consoles that is the under current of this?
    More games, more gamers… we’re just spread too thinly these days!

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