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Girl Fight Review

November 18th, 2013 by

GirlFightFrom putting in the redeem code, it’s evident that you’re onto something special with Girl Fight. The description includes the text “sexy illustrations of the girls!” which immediately makes the whole experience questionable before even hitting the download button.

Girl First, published by Majesco Entertainment is a fighting game that revolves around eight women brought up by a special branch of the government known as the Foundation, locked away due to their special psychic abilities. The arcade mode starts you out with one unlocked fighter and once you begin you’re given a two sentence, extremely vague, story voiced by what seems to be a text to speech program. There is little to no dialogue other than the occasional grunts and screams from the women fighters.

Each character in the game has their own mysterious back story, but despite the little hints in-between matches, there is no satisfying conclusion to any of them. This makes the whole experience feel flat and doesn’t warrant repeated playthroughs with other characters. After completing the arcade mode you are simply rewarded with art that depicts your chosen fighter naked, while covering their special parts with some cleverly placed items.

The games combat system simply comprises of punch, kick, block and grapple. Counters can only be achieved by pressing the block button at the exact moment a hit lands, which in this case makes landing a counter virtually impossible. The psychic powers that the women have also come into play during the game, allowing you to have two added perks during matches. You are given two out of a handful of powers to select, including steel skin which allows you to take reduced damage for a short period of time and flame skin which increases damage when striking an enemy. These can be upgraded in the Foundation store, allowing you to unlock further abilities or increase the length of time that each power lasts.


The Foundation store allows you to spend points that you accrue by landing hits, finishing perfect rounds, and pulling off combo moves. These points unlock a variety of extras such as new outfits, biographies and intel for characters, which could have been integrated into the main game, giving the arcade mode greater depth. The majority of the unlockable content comes in the form of concept art, which consists of near naked women in various poses and skimpy clothing.

The game is hit by a rather choppy frame rate which rendered the game virtually unplayable at times. On a couple of occasions the game locked up to a point where only resetting the console  would allow for continued playing, leaving the whole thing feeling unpolished and a chore to play through.

After slogging through the arcade mode a couple times, there’s little to do other than using points to unlock the extras and playing the online mode, if you’re even able to find a match. During my play time with Girl Fight I tried on numerous occasions to find both quick matches and ranked matches but was unable to find anyone online to play against, however the game does offer local multiplayer if you are looking to fight against another human player.

girlfight 002

Girl Fight is a simplistic fighting game and not a very good one at that. It adds nothing new to the genre and is more interested in promoting its overly sexualised cast of female characters rather than giving you a solid and enjoyable experience. After a couple of playthroughs of the arcade mode the game offers very little in the way of content, leaving the game feeling extremely hollow and the whole experience leaves little to be desired.

MLG Rating: 2/10      Format: PlayStation 3 / Xbox 360   Release Date: 24/09/2013

Disclosure: Midlife Gamer were provided a copy of  Girl Fight for review purposes. The title was reviewed over the course of 3 days on a Xbox 360.  For more information on what our scores mean, plus details of our reviews policy, click here.


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