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Labyrinth Legends Review

January 24th, 2013 by

Labyrinth Legends is an attempt at a new genre from the team at Creat but if I’m being totally honest, you would think that they were an old hand at Dungeon Crawlers; joining together enjoyable combat with clever level design and brilliant head scratching puzzles. Don’t get me wrong, Labyrinth Legends isn’t perfect and it occasionally stumbles over its own feet when the puzzles try to be that little bit too clever but it remains enjoyable throughout – as long as you have the patience to see the game through to the end.

The main story of Labyrinth Legends is one that has been told many times before; you are the unlikely hero whose bride has been kidnapped by some guy and it is your duty to save her. All in the name of love. On your journey to save your sweetheart you will need to overcome ruins and various bad guys all intent on one thing – stopping you.

Labyrinth Legends ditches, wisely I might add, a lot of the complexities found in various dungeon crawlers in order to streamline itself for the PlayStation whilst finding other avenues to excert its difficulty on you. For example you don’t have to worry about using your money to upgrade armour or weaponry in Labyrinth as anything you find is automatically equipped when found.  Currency is simply used to bolster your final score.

Progression in the game is based on stars and the discovery of them. Travelling through dangerous path and finding secret locations is a big part of Labyrinth Legends and each level has five stars waiting to be found; merely running from the start of the level to finish may yield you only one or two stars.  If you play this way, unlocking later levels will gradually become harer and harder and thus force you back to spend 30-40 minutes fully exploring a level that took you a few minutes to breeze through on your first run.

Labyrinth Legends utilises a simple combat format with two buttons being different attacks, an action button and a block button.  Normally simplistic action options result in repetitive battles, and although a few swipes of your sword ends a one on one battle, when it’s you against 15 enemies more than a little bit of strategy comes into play. The boss battles however are a welcome throwback to my youth with a “hit the weak spot” formula being implemented. It’s the quirks in that formula, such as the super power attacks from the boss and your hero becoming somewhat of a homing beacon for the enemy minions, that somehow keep it fresh.

If the combat is a big part of labyrinth legends then the puzzle aspect is nothing short of massive. Every single dungeon is jam packed with puzzles that need to be completed in order to pass them.  Every aspect of gaming puzzles is included here; switches, moving platforms, switches that move platforms, directing lasers from source to target and so on. Labyrinth Legends will succeed in getting a fist pump out of you when you complete a complex conundrum on more than one occasion.

Another throwback to my younger gaming days is the lack of a save system. I know a lot of people will get frustrated at this but I kind of love it in a very masochistic way.  If you screw up, even at the last hurdle of a level, you go back to the beginning. Accidently block yourself into an exit less room, guess what. Back to the beginning.

If you’re looking for an in-depth emotional rollercoaster that will pull on your heart strings and make you contemplate your life and choices then it’s best you move right along. If you want some simple, good old fashioned fun with simplistic but clean cut graphics with an engaging puzzle system then there is little better than Labyrinth Legends.

MLG Rating: 8/10 Platform: PS3 Release Date: 18/12/12

Disclosure: Midlife Gamer were provided a digital copy of Labyrinth Legends for review purposes by the promoter. The title was reviewed over the course of three days on a PlayStation 3. For more information on what our scores mean, plus details of our reviews policy, click here.

 

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