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Coin Flick Review

January 20th, 2012 by

On the surface, Coin Flick is a harmless little game which presents you with the simple task of “flicking” your coin into buckets that are in front of you, much like you would do at the fair/carnival. Underneath, however, the intentions of this game become very clear and the free entry point could potentially lead to the game nickel and dimeing you so that you’re quite literally throwing or “flicking” your money away.

Micro transactions are appearing in games more often these days and they also make their presence felt in Coin Flick. A casual player who just wants to fill a few minutes each day won’t really be affected by this. However, if you do get sucked in by the repetitive, simple gameplay then this game really begins to show its true colours.

If you don’t plan on spending any money on this game then your pile of coins is capped at forty. This may sound generous but it is amazing how quickly you work your way through them as you try to hit the bucket which has a bonus prize attached to it. When you run out of coins there is no simple “Play again” option. You instead have to wait on a timer to be credited more coins While you are playing the game they regenerate at a rate of two per minute or six per hour if you are not playing.

This can be incredibly frustrating when you run out of coins to then realise you have to wait thirty seconds before you can flick another one. As mentioned earlier there are prizes placed over various buckets such as toy cars, boats, planes etc. These can be traded in for coins but they aren’t worth many; mostly they vary between one and three coins per prize, so sooner or later you are going to find yourself at zero and waiting for your coins to regenerate.

The game has you covered though, as constantly presented on the screen just to the left of the coin you are about to flick are two options: Get Coins and Free Coins. Hitting the Get Coins option takes you to another screen with four different amounts of coins you would like to purchase for real money. These range from 100 coins for £0.69 to 1200 coins for £5.99. Now my observation about literally flicking money away earlier is starting to make sense, eh?

Now in the other option – Free Coins – the word ‘Free’ is being used very loosely indeed! There are a few ways to get free coins. These usually involve signing up to a site which will then in turn spam your email inbox with stuff you don’t want. Most of these offers will offer you around 45 coins to use in the game.

It’s the other offers that baffle me completely; here is a slightly censored offer I came across: “Complete an order of $40 or more from _______ with a valid credit card and personal information. After completing these steps you will earn 637 coins”. Now correct me if I’m wrong but that doesn’t sound very “Free” to me. Also $40 – which I believe is around the £25 mark – is an awful lot to spend to get 637 in-game coins.

Oh yeah, I haven’t even got to the best bit yet. The “flicking” mechanic in this game isn’t that great. Yes it does a good job of recognising which way you want to flick it but it seems to have no idea how hard you are trying to flick it. The same gesture across the coin could lead to it either limply falling off the podium it starts on or flying past and missing all the buckets on screen. As a free game it’s almost forgivable; as the saying goes “you get what you pay for”. To expect people to actually pay money to play this game you at least have to get your core mechanic working properly. When I first started playing this game I thought it could be a bit of throwaway fun, but the more I played the taste in my mouth just kept getting worse and worse… I’m off to play Ovenbreak.

MLG Rating: 2/10 Platform:  iOS Release Date: 16/01/2012

Disclosure: Midlife Gamer were provided a digital copy of Coin Flick for review purposes by the promoter. The title was reviewed over the course of four days on an iPhone. For more information on what our scores mean, plus details of our reviews policy, click here.

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