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Street Fighter IV Volt Review

July 8th, 2011 by

Like most people my age, I grew up playing games like Mortal Kombat and Street Fighter. I always preferred Mortal Kombat because the philosophy of the game was about Simple controls and an over the top gory art style. Street Fighter has always felt too fiddly for my lazy thumbs; the sweeping complex control style has never felt natural to me. So factor in the fact this is on a touch screen mobile platform with a non-tactile analogue, should mean that this game is harder to control than the console versions. I can say, however, that this game is probably one of the best times I’ve ever had with a fighting game, especially online.

Street Fighter IV Volt is chock-full of features ranging from online fights with virtually no lagging issues, to an impressive range of singleplayer modes. One of the more original features of the game is the Wandering warrior game mode. This mode is like an the old text based games on PC where you would have a virtual character and you maximize your chances of winning by equipping attributes to them to beat the competition. Gaining new attributes can be achieved by competing online and earning battle points, which scratches a small RPG itch within the player. Although the battles are text based and passive I find it amusing to read the fight reports to see how I won or lost and then going online to strengthen my wandering warrior.

In conclusion then, it’s a fantastic game and if you are a Street Fighter fan this is an essential purchase, and even if you aren’t try it you might just be converted to the silly, fun world in which Steer Fighter resides.

MLG Rating: 9/10
Platform: iOSĀ Release Date: 30/06/2011

Disclosure: Community member Mitchell Norton bought a copy of Street Fighter IV Volt and reviewed it over the course of one week on an iPhone. For more information on what our scores mean, plus details of our reviews policy, click here.

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