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Blast Processing Episode 6

November 8th, 2013 by

Blast Processing Ep6 Image - CopyThe sixth episode of the hilarious, videogame themed animated series is here!

Steve viciously killed three bandits in the last episode and now our NPC heroes are venturing deeper into the forest on their way to the capital city Lydia. Player 1 is hot on their tail and not far ahead is a strange area of the forest, a special place for NPCs and a dreadful place for Players.

Website: http://blastprocessing.co.uk/

Twitter: https://twitter.com/BlastProSeries

Facebook: https://www.facebook.com/blastprocessingseries

Music:

Rising Game by Kevin MacLeod (incompetech.com)
Arcadia By Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0/

SFX:

Sword Draw Effect by http://www.Sounddogs.com
Gum_Bubble_Pop by Sound Explorer-1206462561
Nature Ambiance by SoundBible.com-1444637890

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0/

Cast in order of appearance:

Greg – Greg Giddens
Neale – Neale Jarrett
Steve – Steve Peacock
Leena – Leena Van Deventer
Player 1 – Peter Willington
Error – Kyle Brown

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One Response to “Blast Processing Episode 6”
  1. Great Episode Greg

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