Manic Miner was originally released on the ZX Spectrum 30 years ago and sold in excess of five million units worldwide making it one of the defining games of the eighties.
On the Spectrum, Manic Miner was the first game to feature in-game music which was initially thought to be impossible due to the playing of which required constant CPU attention. It was cleverly achieved by alternating the CPU time between both the music and the actual game (which accounts for the music’s stuttering rhythm).
Commenting on the submission to Microsoft, Elite Managing Director Steve Wilcox noted that “The submission of Manic Miner 360 to Xbox Live Indie Games is the next exciting step in bringing classic ZX Spectrum games to a new audience. Assuming the “Peer Review” process is completed successfully, we’d hope to see Manic Miner 360 available from Xbox Live Indy Games later this month and if that goes well, for it to be followed by more classic ZX Spectrum Games.”
Manic Miner 360 would feature both full or bordered screen play as well as authentic Spectrum sound but whether or not it can survive the rose-tinted glasses test without the polish of an HD button being pressed remains to be seen.