First person shooters may have moved in popularity from the precision home of the PC to its console brethren, but rarely do we see the genre on any other platforms other than the mainstays. That is, unless you count Villain‘s new announcement, Archetype, the newly revealed and proposed “fully featured” FPS for the iPhone and iPod Touch.
Whether or not it will play as well as is expected for the FPS crowd is up for debate when it hits the iTunes store this month. However, whatever your preference, the bold features that have been detailed about the “exclusively designed” title certainly raises expectations and hopes for what could be a great game. Not only is there full online multiplayer (with ranks, experience points, and team deathmatches) – via Wi-Fi, 3G or Edge – Archetype boasts a neat dual-joypad approach to its control method, as well as allowing two teams of 5 to battle it out in online matches. Dane Baker, lead producer at Villain, describes, “Archetype delivers an amazingly visceral and satisfying experience rooted in its ‘no holds barred’ online deathmatches. Our game brings key elements from online console first person shooters to the iPhone with no gimmicks or strings attached”.
There’s no doubting the team at Villain believe wholeheartedly that such a genre can exist on the precision-touch platforms. If it works, it could be insanely popular, and for only £1.79 I can see this having the potential to fly off the virtual shelves.
Archetype is scheduled for a worldwide release via iTunes in early July. For more information, visit: www.madebyvillain.com/archetype