The downloadable market has erupted in recent years. With the ‘Xbox Live Arcade’ now home to over 300 titles and the PSN following closely in strength of content, the influx of games is often difficult to keep track of. Thus, originality can be applauded amongst the drones of rehashes and remakes and it’s here that new studio Punchers Impact looks to engage its audience. With a studio mentality focused in its drive to deliver original and innovative downloadable titles for PC, XBL and PSN, its debut title Crasher is a keen step in the right direction for the team, which now employs a talented team of developers who have worked for the biggest of development studios, from Free Radical to EA.
Crasher is no question a fascinating project that promises to provide a deep, engaging and fun team-based multiplayer experience. Based around explosive arena vehicular combat with the aid of heavy weapons and unique vehicle skills, a strong RPG layer is also integrated into its tactical ‘team vs. team’ game design. In addition to further unlockable vehicles and additional acquisition of items, game modes range from the typical deathmatch team game to ‘last man standing’, various arcade modes and an intriguing ‘league mode’- with teams objectified to possess battle areas and destroy enemy bases. If the as yet untested studio can apply enough polish to what sounds a wealth of multiplayer content, it could be a title worth looking out for.
Crasher is available from Punchers Impact late 2010 for PC via digital distribution.