Family Guy and the Quest for Stuff. I think the title is genuinely prophetic in its nature. The quest for “Stuff” never ends. There is no fixed Win state and as such, the team at TinyCo have done a fine job capturing the essence of the series without feeling tacky.
This game and Simpsons Tapped Out are comparably similar in theme given they are both freemium city building games, but with two main caveats. At no point since install have I sensed the ”Pay to progress” issue raise its head and this lively, genuinely humorous game seems to feel more welcoming than the stagnant and soul-less Tapfest that is Simpson’s Tapped out. This is not to say I have not spent money on the game, but it was more from a sense of paying a value attributable to the enjoyment I have experienced rather than an overwhelming need to do so in order to progress.
Six months on since I first installed it, and it still holds a place in my daily gaming ritual. Every night without fail I will set the residents of Quahog to their tasks, whether it be for the sake of a few extra coins and some experience or, more often than not, to unlock an item required for a seasonal task.
Tinyco have managed to release significant updates since launch that breathe new life into the game, challenging you with unlocking new playable characters, new buildings and decorations and it feels like support of the game is at the forefront of their mind. If you have an IOS or Android device, this is a fab little game that can be played as little or as much as you wish without taxing your brain or draining your wallet and as such comes as no surprise it is our community Mobile Game of the Year.