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L.A.Noire Opens the Door to Change

June 16th, 2011 by

You’ve heard the rumours, “L.A. Noire plays like a movie.” If you haven’t at least looked into this game then you don’t know what you are missing. Certainly the graphics alone are enough to intrigue the average gamer. Spin up the trailer for this one and you might wonder when this ‘film is coming out.

That aside, L.A. Noire is a detective based game that fits snugly into the Action-Adventure genre. The latest (as of 04/05/11) release from our good friends at Rockstar Games, L.A. Noire is a dive into the dark streets of Los Angeles set in the 40’s. The plot follows you, as the police detective on the heels of crime in the L.A. scene.

Nothing new here, L.A. Noire draws on the basic cop theme throughout. The gun play, the evidence and the storyline. All in all, the plot is very well drawn out but nothing out of the ordinary. Where this game excels is in fact with its aesthetics and the ‘movie’ feel from the Noire period of film making.

But this really isn’t the story.

What the geniuses at Rockstar Games have done is introduced some new and cutting edge technologies to the gaming world. The use of real-time global illumination, which is a 3D rendering technology, brought to us by a company out the Czech Republic called Lightsprint. This rendering provides 3D illusion through complex algorithms that give depth and substance unlike anything currently used in the gaming community.

The other bit of fascination is something called MotionScan, which is also something new to the gaming and filming field. This technology uses 32D cameras which can take up to one-thousand frames per second. This boasts never experienced before clarity in gaming and rivals films and high-end animation films.

Certainly, Rockstar deserves some recognition for L.A. Noire but it will be their contribution to the future of gaming that should be noted.

For more information on Lightsprint: http://www.lightsprint.com/

This Community Content article was created by Spyder Collins, a member of our community. Community Content is your way of getting long-form writing and opinion out to the Midlife Gamer audience, an open platform to get something off your chest. For full guidelines on our editorial standards and how to create your own post, click here. The views expressed within are those of the author and not necessarily the opinions of the Midlife Gamer Staff.

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One Response to “L.A.Noire Opens the Door to Change”
  1. I loved the interview interaction. All I want now is this combined with Mass Effect type scripting. But the face detail was amazing and yet managed to avoid the uncanny valley. I’m very excited about how this really pushed what games can do technically.

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