How does that saying go? Something old, something new. Something borrowed, something irradiated. From the outside Fallout: New Vegas‘ convoluted beginnings are more twisted than a mutant’s pecker. Using the Fallout 3 engine, Obsidian, containing many members of Black Isle Studios (the original creators of Fallout 1&2), have been given the chance to put their own spin on proceedings with Fallout: New Vegas.
Set three years after Fallout 3, New Vegas is a completely new adventure set in the post-apocalyptic Las Vegas. Obsidian are overly keen to emphasize that there will be no cross-over between titles with no characters from Fallout 3 set to return. Instead the previous game is seen as a “base” to construct the black comedy imaginations from the Black Isle. For instance the tweaked V.A.T.S system now has special attacks for certain melee weapons. If you’re feeling sporty and decide to whang a mutant in the head with a 9-iron, you can now expect a customary “fore!” and giggle as the dazed monstrosity tries to gain his bearings.
Speaking of weapons, Obsidian have brought the role-playing element to the weapons themselves. You can now mount various peripherals to your arms to include a scope or increase the rate of fire. But can these changes be enough? Will it be a valid full-title release? From the 20 minutes of play I’ve had I can’t tell you. I couldn’t get fully immersed with the lingering “ghouls” of Eurogamer shuffling around me, the constant threat of being infected by their neck-beards and hoodies too great.
So all in all I can’t confidently say whether Fallout: New Vegas is a great departure from Fallout 3. I can however see enough similarities that mean if you weren’t wowed with Fallout 3, you probably won’t fall in love with this either. But if Fallout 3 left you wanting more, I can see no reason why you can’t fulfil your Mad Max fantasies with New Vegas, roll them bones!
Fallout: New Vegas has a confirmed EU release date of October 22nd and will be available for PC, PS3 and Xbox 360.